some people here might think that why to go through manual building process, why not the easy ways? Idea is to learn and fix some of the things yourself.
some one said
“If i have 6 hours to cut a tree i would spend 3 hours sharping my axe”
so true
Lets take a deep breath and start over ![]()
i am really inspired by Backtrack community as well and have some words which i learnt there
All source code should be compiled in same sequence to get trunk running.I have tested this on Fedora 14 and 15, Fedora 13 users might have same dependencies
INSTALLING BUILD REQUIRES
These are most of the build require packages in fedora that i came across there might be differences in future or on some older fedora distributions depending on the time of release if the package was available or not I would suggest enabling rpmfusion repositories as well, to enable rpmfusion repositories Enable Rpm Fusion reason for enabling this is that some packages like ffmeg for example are in rpmfusion repositories
Get the Scripts for cmakekde stuffIncreased_Productivity_in_KDE4_with_Scripts
PREREQUISITES
KDE SUPPORT
Well i suggest that if you not going to commit here then better annonymous checkout is better option
PHONON REPOSITORIES
I compile only base phonon package and phonon-xineand rest are optional as i tried.
git clone git@git.kde.org:phonon
git clone git@git.kde.org:phonon-xine
git clone git@git.kde.org:phonon-directshow
git clone git@git.kde.org:phonon-gstreamer
git clone git@git.kde.org:phonon-mmf
git clone git@git.kde.org:phonon-mplayer
git clone git@git.kde.org:phonon-quicktime
git clone git@git.kde.org:phonon-vlc
git clone git@git.kde.org:phonon-waveout
KDE REPOSITORIES

Heya Planet!
I am Gsoc student for KDE many of you already know about me
So here is my update as i promised and asked you all to stay tuned
Krita can now load PSD [ Any Size , 16 bit Depth, RAW DATA, RGB, Single Layer or the Base Background Layer]
Here are the screenshots

Some Parts are Under Construction
I tried loading these 2 psd files. Now for this week i have plans
1) Support for RLE Encoded PSD files
2) Loading PSD file which has n number of layers
All of GSOCers Happy Hacking on KDE Projects
wait for my next update

Hi Planet!
Just small update about PSD and Krita.I have started working on it for almost 2 weeks and i have been in contact with my mentor Boudewijn Rempt and He is helping me a lot with my questions so far i have got all the needed information about PSD and Krita I just wanted to tell planet where i am upto with that.So here are my notes below.Code for reading Header in PSD works fine the problems starts to occur where it goes into reading Image Resource Block in PSD which is bit more complex to handle so i am working on it and trying hard to get that done this week.I am almost there to read that stuff so far i have tried my bits and pieces of code with other code to read file and that has started giving some results, but the code that is there in krita psd completly fails to load layer
Task of doing this is tough i must say but exciting to work on and definitely not impossible
So stay tuned with my post for next week

Hiya Planet,
I have been lazy writing a blog as i didnt had much to say
but here is my introduction and some briefings about my project. I am Siddharth Sharma from India (irc:siddvicious/h4xordood) i did last summer plasma dashboard for skrooge and now its one more too much interesting project “Psd (Photoshop Document) import / export support in Krita”. I was at at kde conf in Banglore (March 2011) as speaker where i met interesting people, cool kde hackers. It was my first conference and was so much exciting to meet KDE Folks. I got started with Calligra as i met Inge Wallin and Boudewijn Rempt in Bangalore. I started of with minor bug fixing. so i am discussing everything related to my project with my mentor Boudewijn Rempt for this gsoc 2011. Psd import and export is very interesting project for me to do as i would be learning many new things and would be diving into code more deeper. My mentor has been helping me with understanding Krita code and explaing code which would be helpful for me during the project. Soon i will have something interesting to show as our coding period starts just 2 days left.
